Some core Flash technologies will live on in other Adobe products on mobile devices, such as AIR. Some developers use AIR to create media-driven mobile apps, mostly games. Flash as a ubiquitous video standard on the mobile Web will cease to exist, while AIR will live on as a rendering engine in applications built with Adobe.
"Some core Flash technologies will live on in other Adobe products on mobile devices, such as AIR. Some developers use AIR to create media-driven mobile apps, mostly games. Flash as a ubiquitous video standard on the mobile Web will cease to exist, while AIR will live on as a rendering engine in applications built with Adobe."
Future for HealthKit is great if Apple can pull it off. Letting different apps and devices talk to each other essentially makes your iPhone center of your lifestyle.
Build a separate mobile-optimized site (or mobile site) if you can afford it. When people access sites using mobile devices, their measured usability is much higher for mobile sites than for full sites.
If mobile users arrive at your full site's URL, auto-redirect them to your mobile site.
Mobile-Optimized Sites
The complete design guidelines for mobile websites require almost 300 pages, so I can't cover everything here. The basic ideas are to:
cut features, to eliminate things that are not core to the mobile use case;
cut content, to reduce word count and defer secondary information to secondary pages; and
enlarge interface elements, to accommodate the "fat finger" problem.
The design challenge is to place the cut between mobile and full-site features in such a way that the mobile site satisfies almost all the mobile users' needs. If this goal is achieved, the extra interaction cost of following the link to the full site will be incurred fairly rarely.
"Good mobile user experience requires a different design than what's needed to satisfy desktop users. Two designs, two sites, and cross-linking to make it all work."